Andere Formen
Inhaltsverzeichnis
Pokegive Befehl
Pokespawn Befehl
Eigenschaften
| Base | Min | Max | Calculator | |
|---|---|---|---|---|
| HP | 100 | |||
| ATK | 128 | |||
| DEF | 90 | |||
| SpAtk | 77 | |||
| SpDef | 77 | |||
| Speed | 128 | |||
| Total | 600 |
Typ-Schwächen
Je niedriger der Koeffizient, desto besser ist das Pokémon vor Angriffen dieser Art geschützt.
x0: Geist | x0.5: KäferUnlichtGestein | x1: DracheElektroFeuerPflanzeBodenEisNormalGiftStahlWasser | x2: FeeKampfFlugPsycho |
Attacken
Durch Levelaufstieg
| Lv. | Attacke | Typ | Kat. | Stärke | Gen. | AP |
|---|---|---|---|---|---|---|
| 0 | Konfusion | Psycho | Spez | 50 | 100 | 25 |
| 0 | Ruckzuckhieb | Normal | Phys | 40 | 100 | 30 |
| 0 | Kanon | Normal | Spez | 60 | 100 | 15 |
| 0 | Gesang | Normal | Stat | — | 55 | 15 |
| 6 | Ruckzuckhieb | Normal | Phys | 40 | 100 | 30 |
| 11 | Konfusion | Psycho | Spez | 50 | 100 | 25 |
| 16 | Gesang | Normal | Stat | — | 55 | 15 |
| 21 | Taumeltanz | Normal | Stat | — | — | 20 |
| 26 | Akrobatik | Flug | Phys | 55 | 100 | 15 |
| 31 | Psystrahl | Psycho | Spez | 65 | 100 | 20 |
| 36 | Widerhall | Normal | Spez | 40 | 100 | 15 |
| 43 | Kehrtwende | Käfer | Phys | 70 | 100 | 20 |
| 50 | Weckruf | Kampf | Phys | 70 | 100 | 10 |
| 57 | Psychokinese | Psycho | Spez | 90 | 100 | 10 |
| 64 | Schallwelle | Normal | Spez | 90 | 100 | 10 |
| 71 | Rollentausch | Psycho | Stat | — | — | 10 |
| 78 | Nahkampf | Kampf | Phys | 120 | 100 | 5 |
| 85 | Abgesang | Normal | Stat | — | — | 5 |
Durch Attackenlehrer
| Attacke | Typ | Kat. | Stärke | Gen. | AP |
|---|---|---|---|---|---|
| Seitentausch | Psycho | Stat | — | — | 15 |
| Bezirzer | Normal | Phys | 60 | 100 | 25 |
| Ableithieb | Kampf | Phys | 75 | 100 | 10 |
| Doppelhieb | Drache | Phys | 40 | 90 | 15 |
| Feuerschlag | Feuer | Phys | 75 | 100 | 15 |
| Power-Punch | Kampf | Phys | 150 | 100 | 20 |
| Erdanziehung | Psycho | Stat | — | — | 5 |
| Vitalglocke | Normal | Stat | — | — | 5 |
| Rechte Hand | Normal | Stat | — | — | 20 |
| Schallwelle | Normal | Spez | 90 | 100 | 10 |
| Eishieb | Eis | Phys | 75 | 100 | 15 |
| Abschlag | Unlicht | Phys | 65 | 100 | 20 |
| Konzentration | Normal | Stat | — | — | 30 |
| Zuflucht | Normal | Phys | 140 | 100 | 5 |
| Fußkick | Kampf | Phys | — | 100 | 20 |
| Magiemantel | Psycho | Stat | — | — | 15 |
| Magieraum | Psycho | Stat | — | — | 10 |
| Aufbereitung | Normal | Stat | — | — | 10 |
| Urgesang | Normal | Spez | 90 | 100 | 10 |
| Rollentausch | Psycho | Stat | — | — | 10 |
| Schockwelle | Elektro | Spez | 60 | — | 20 |
| Ampelleuchte | Käfer | Spez | 75 | 100 | 15 |
| Wertewechsel | Psycho | Stat | — | — | 10 |
| Übernahme | Unlicht | Stat | — | — | 10 |
| Schnarcher | Normal | Spez | 50 | 100 | 15 |
| Telekinese | Psycho | Stat | — | — | 15 |
| Donnerschlag | Elektro | Phys | 75 | 100 | 15 |
| Trickbetrug | Psycho | Stat | — | 100 | 10 |
| Aufruhr | Normal | Spez | 90 | 100 | 10 |
| Wunderraum | Psycho | Stat | — | — | 10 |
| Zen-Kopfstoß | Psycho | Phys | 80 | 90 | 15 |
Durch Transfer
| Attacke | Typ | Kat. | Stärke | Gen. | AP |
|---|---|---|---|---|---|
| Ehrentag | Normal | Stat | — | — | 40 |
| Blitz | Normal | Stat | — | 100 | 20 |
| Klauenwetzer | Unlicht | Stat | — | — | 15 |
| Steigerungshieb | Kampf | Phys | 40 | 100 | 20 |
| Heimzahlung | Normal | Phys | 70 | 100 | 5 |
| Zertrümmerer | Kampf | Phys | 40 | 100 | 15 |
| Geheimpower | Normal | Phys | 70 | 100 | 20 |
| Stärke | Normal | Phys | 80 | 100 | 15 |
Durch TM
| Attacke | Typ | Kat. | Stärke | Gen. | AP | TM Generation |
|---|---|---|---|---|---|---|
| Erholung | Psycho | Stat | — | — | 10 | 5, 6, 7 |
| Blitz | Normal | Stat | — | 100 | 20 | 5, 6 |
| Schleuder | Unlicht | Phys | — | 100 | 10 | 5, 6, 7 |
| Kanon | Normal | Spez | 60 | 100 | 15 | 5, 6, 7 |
| Toxin | Gift | Stat | — | 90 | 10 | 5, 6, 7 |
| Fassade | Normal | Phys | 70 | 100 | 20 | 5, 6, 7 |
| Rückkehr | Normal | Phys | — | 100 | 20 | 5, 6, 7 |
| Kehrtwende | Käfer | Phys | 70 | 100 | 20 | 5, 6, 7 |
| Vertrauenssache | Normal | Stat | — | — | 20 | 6, 7 |
| Itemsperre | Unlicht | Stat | — | 100 | 15 | 5, 6, 7 |
| Gegenstoß | Unlicht | Phys | 50 | 100 | 10 | 5, 6, 7 |
| Schutzschild | Normal | Stat | — | — | 10 | 5, 6, 7 |
| Angeberei | Normal | Stat | — | 85 | 15 | 5, 6, 7 |
| Donner | Elektro | Spez | 110 | 70 | 10 | 5, 6, 7 |
| Kraftschub | Normal | Stat | — | — | 30 | 5, 7 |
| Psycho-Plus | Normal | Stat | — | — | 10 | 5, 6, 7 |
| Psychoschock | Psycho | Spez | 80 | 100 | 10 | 5, 6, 7 |
| Gedankengut | Psycho | Stat | — | — | 20 | 5, 6, 7 |
| Fußtritt | Kampf | Phys | 65 | 100 | 20 | 5, 6, 7 |
| Heimzahlung | Normal | Phys | 70 | 100 | 5 | 5, 6 |
| Bodyguard | Normal | Stat | — | — | 25 | 5, 6, 7 |
| Sonnentag | Feuer | Stat | — | — | 5 | 5, 6, 7 |
| Akrobatik | Flug | Phys | 55 | 100 | 15 | 5, 6, 7 |
| Strauchler | Pflanze | Spez | — | 100 | 20 | 5, 6, 7 |
| Klauenwetzer | Unlicht | Stat | — | — | 15 | 5, 6 |
| Hyperstrahl | Normal | Spez | 150 | 90 | 5 | 5, 6, 7 |
| Regentanz | Wasser | Stat | — | — | 5 | 5, 6, 7 |
| Zertrümmerer | Kampf | Phys | 40 | 100 | 15 | 5 |
| Schlafrede | Normal | Stat | — | — | 10 | 6, 7 |
| Steinkante | Gestein | Phys | 100 | 80 | 5 | 5, 6, 7 |
| Delegator | Normal | Stat | — | — | 10 | 5, 6, 7 |
| Bizarroraum | Psycho | Stat | — | — | 5 | 5, 6, 7 |
| Durchbruch | Kampf | Phys | 75 | 100 | 15 | 5, 6, 7 |
| Ladestrahl | Elektro | Spez | 50 | 90 | 10 | 5, 6, 7 |
| Doppelteam | Normal | Stat | — | — | 15 | 5, 6, 7 |
| Traumfresser | Psycho | Spez | 100 | 100 | 15 | 5, 6, 7 |
| Energieball | Pflanze | Spez | 90 | 100 | 10 | 5, 6, 7 |
| Fokusstoß | Kampf | Spez | 120 | 70 | 5 | 5, 6, 7 |
| Frustration | Normal | Phys | — | 100 | 20 | 5, 6, 7 |
| Gigastoß | Normal | Phys | 150 | 90 | 5 | 5, 6, 7 |
| Spukball | Geist | Spez | 80 | 100 | 15 | 5, 6, 7 |
| Dunkelklaue | Geist | Phys | 70 | 100 | 15 | 5, 6, 7 |
| Telekinese | Psycho | Stat | — | — | 15 | 5 |
| Donnerblitz | Elektro | Spez | 90 | 100 | 15 | 5, 6, 7 |
| Widerhall | Normal | Spez | 40 | 100 | 15 | 5, 6, 7 |
| Kraftreserve | Normal | Spez | 60 | 100 | 15 | 5, 6, 7 |
| Lichtschild | Psycho | Stat | — | — | 30 | 5, 6, 7 |
| Psychokinese | Psycho | Spez | 90 | 100 | 10 | 5, 6, 7 |
| Geheimpower | Normal | Phys | 70 | 100 | 20 | 6 |
| Donnerwelle | Elektro | Stat | — | 90 | 20 | 5, 6, 7 |
| Zauberschrein | Fee | Spez | 80 | 100 | 10 | 6, 7 |
| Steigerungshieb | Kampf | Phys | 40 | 100 | 20 | 6 |