Es kann im Lichter Dschungel- oder Dschungel biom und anderen gefunden werden.
Typ 1 | Psycho |
---|---|
Typ 2 | Kampf |
Fähigkeit 1 | Felsenfest |
Fähigkeit 2 | - |
Verborgene | Anspannung |
Reiten | - |
Andere Formen
Inhaltsverzeichnis
Pokegive Befehl
Pokespawn Befehl
Eigenschaften
Base | Min | Max | Calculator | |
---|---|---|---|---|
HP | 106 | |||
ATK | 190 | |||
DEF | 100 | |||
SpAtk | 154 | |||
SpDef | 100 | |||
Speed | 130 | |||
Total | 780 |
Spawn
Spawn-Option 1
Seltenheit: 0.1
Standorte: Luft
Ebenen: 1-1
Liste der Biome
Bedingungen
MinY=90Typ-Schwächen
Je niedriger der Koeffizient, desto besser ist das Pokémon vor Angriffen dieser Art geschützt.
x0.5: KampfGestein | x1: KäferUnlichtDracheElektroFeuerPflanzeBodenEisNormalGiftPsychoStahlWasser | x2: FeeFlugGeist |
Attacken
Durch Levelaufstieg
Lv. | Attacke | Typ | Kat. | Stärke | Gen. | AP |
---|---|---|---|---|---|---|
0 | Konfusion | Psycho | Spez | 50 | 100 | 25 |
0 | Aussetzer | Normal | Stat | — | 100 | 20 |
0 | Konzentration | Normal | Stat | — | — | 30 |
0 | Lebenstropfen | Wasser | Stat | — | — | 10 |
0 | Sternschauer | Normal | Spez | 60 | — | 20 |
8 | Antik-Kraft | Gestein | Spez | 60 | 100 | 5 |
16 | Psychoklinge | Psycho | Phys | 70 | 100 | 20 |
24 | Bodyguard | Normal | Stat | — | — | 25 |
32 | Amnesie | Psycho | Stat | — | — | 20 |
40 | Aurasphäre | Kampf | Spez | 80 | — | 20 |
48 | Psychokinese | Psycho | Spez | 90 | 100 | 10 |
56 | Schutztausch | Psycho | Stat | — | — | 10 |
56 | Krafttausch | Psycho | Stat | — | — | 10 |
64 | Weißnebel | Eis | Stat | — | — | 30 |
72 | Psychostoß | Psycho | Spez | 100 | 100 | 10 |
80 | Genesung | Normal | Stat | — | — | 10 |
88 | Seher | Psycho | Spez | 120 | 100 | 10 |
Durch TP
Attacke | Typ | Kat. | Stärke | Gen. | AP |
---|---|---|---|---|---|
Bodyslam | Normal | Phys | 85 | 100 | 15 |
Flammenwurf | Feuer | Spez | 90 | 100 | 15 |
Eisstrahl | Eis | Spez | 90 | 100 | 10 |
Blizzard | Eis | Spez | 110 | 70 | 5 |
Fußkick | Kampf | Phys | — | 100 | 20 |
Donnerblitz | Elektro | Spez | 90 | 100 | 15 |
Donner | Elektro | Spez | 110 | 70 | 10 |
Erdbeben | Boden | Phys | 100 | 100 | 10 |
Psychokinese | Psycho | Spez | 90 | 100 | 10 |
Agilität | Psycho | Stat | — | — | 30 |
Metronom | Normal | Stat | — | — | 10 |
Feuersturm | Feuer | Spez | 110 | 85 | 5 |
Amnesie | Psycho | Stat | — | — | 20 |
Triplette | Normal | Spez | 80 | 100 | 10 |
Delegator | Normal | Stat | — | — | 10 |
Psychoschock | Psycho | Spez | 80 | 100 | 10 |
Ausdauer | Normal | Stat | — | — | 10 |
Schlafrede | Normal | Stat | — | — | 10 |
Eisenschweif | Stahl | Phys | 100 | 75 | 15 |
Spukball | Geist | Spez | 80 | 100 | 15 |
Seher | Psycho | Spez | 120 | 100 | 10 |
Verhöhner | Unlicht | Stat | — | 100 | 20 |
Trickbetrug | Psycho | Stat | — | 100 | 10 |
Wertewechsel | Psycho | Stat | — | — | 10 |
Protzer | Kampf | Stat | — | — | 20 |
Gedankengut | Psycho | Stat | — | — | 20 |
Aurasphäre | Kampf | Spez | 80 | — | 20 |
Gifthieb | Gift | Phys | 80 | 100 | 20 |
Fokusstoß | Kampf | Spez | 120 | 70 | 5 |
Energieball | Pflanze | Spez | 90 | 100 | 10 |
Ränkeschmied | Unlicht | Stat | — | — | 20 |
Zen-Kopfstoß | Psycho | Phys | 80 | 90 | 15 |
Steinkante | Gestein | Phys | 100 | 80 | 5 |
Strauchler | Pflanze | Spez | — | 100 | 20 |
Elektroball | Elektro | Spez | — | 100 | 10 |
Schmarotzer | Unlicht | Phys | 95 | 100 | 15 |
Kraftvorrat | Psycho | Spez | 20 | 100 | 10 |
Seitentausch | Psycho | Stat | — | — | 15 |
Orkan | Flug | Spez | 110 | 70 | 10 |
Durch Attackenlehrer
Attacke | Typ | Kat. | Stärke | Gen. | AP |
---|---|---|---|---|---|
Flächenmacht | Psycho | Spez | 80 | 100 | 20 |
Durch Transfer
Attacke | Typ | Kat. | Stärke | Gen. | AP |
---|---|---|---|---|---|
Aero-Ass | Flug | Phys | 60 | — | 20 |
Nassschweif | Wasser | Phys | 90 | 90 | 10 |
Barriere | Psycho | Stat | — | — | 20 |
Geduld | Normal | Phys | — | — | 10 |
Blubbstrahl | Wasser | Spez | 65 | 100 | 20 |
Ladestrahl | Elektro | Spez | 50 | 90 | 10 |
Vertrauenssache | Normal | Stat | — | — | 20 |
Konfustrahl | Geist | Stat | — | 100 | 10 |
Konter | Kampf | Phys | — | 100 | 20 |
Fluch | Geist | Stat | — | — | 10 |
Scanner | Kampf | Stat | — | — | 5 |
Doppelteam | Normal | Stat | — | — | 15 |
Risikotackle | Normal | Phys | 120 | 100 | 15 |
Traumfresser | Psycho | Spez | 100 | 100 | 15 |
Wuchtschlag | Kampf | Phys | 100 | 50 | 5 |
Itemsperre | Unlicht | Stat | — | 100 | 15 |
Blitz | Normal | Stat | — | 100 | 20 |
Power-Punch | Kampf | Phys | 150 | 100 | 20 |
Frustration | Normal | Phys | — | 100 | 20 |
Erdanziehung | Psycho | Stat | — | — | 5 |
Kopfnuss | Normal | Phys | 70 | 100 | 15 |
Heilwoge | Psycho | Stat | — | — | 10 |
Kraftreserve | Normal | Spez | 60 | 100 | 15 |
Einäschern | Feuer | Spez | 60 | 100 | 15 |
Magiemantel | Psycho | Stat | — | — | 15 |
Egotrip | Normal | Stat | — | — | 20 |
Mimikry | Normal | Stat | — | — | 10 |
Wunderauge | Psycho | Stat | — | — | 40 |
Lehmschelle | Boden | Spez | 20 | 100 | 10 |
Beerenkräfte | Normal | Phys | — | 100 | 15 |
Nachtmahr | Geist | Stat | — | 100 | 15 |
Steigerungshieb | Kampf | Phys | 40 | 100 | 20 |
Psystrahl | Psycho | Spez | 65 | 100 | 20 |
Psycho-Plus | Normal | Stat | — | — | 10 |
Psywelle | Psycho | Spez | — | 100 | 15 |
Raserei | Normal | Phys | 20 | 100 | 20 |
Aufbereitung | Normal | Stat | — | — | 10 |
Rückkehr | Normal | Phys | — | 100 | 20 |
Zertrümmerer | Kampf | Phys | 40 | 100 | 15 |
Rollentausch | Psycho | Stat | — | — | 10 |
Geheimpower | Normal | Phys | 70 | 100 | 20 |
Geowurf | Kampf | Phys | — | 100 | 20 |
Schockwelle | Elektro | Spez | 60 | — | 20 |
Ampelleuchte | Käfer | Spez | 75 | 100 | 15 |
Schädelwumme | Normal | Phys | 130 | 100 | 10 |
Übernahme | Unlicht | Stat | — | — | 10 |
Stärke | Normal | Phys | 80 | 100 | 15 |
Überroller | Kampf | Phys | 80 | 80 | 20 |
Angeberei | Normal | Stat | — | 85 | 15 |
Bodycheck | Normal | Phys | 90 | 85 | 20 |
Telekinese | Psycho | Stat | — | — | 15 |
Teleport | Psycho | Stat | — | — | 20 |
Folterknecht | Unlicht | Stat | — | 100 | 15 |
Toxin | Gift | Stat | — | 90 | 10 |
Aquaknarre | Wasser | Spez | 40 | 100 | 25 |
Aquawelle | Wasser | Spez | 60 | 100 | 20 |
Blitzkanone | Elektro | Spez | 120 | 50 | 5 |
Durch TM
Attacke | Typ | Kat. | Stärke | Gen. | AP | TM Generation |
---|---|---|---|---|---|---|
Geduld | Normal | Phys | — | — | 10 | 1 |
Taucher | Wasser | Phys | 80 | 100 | 10 | 8 |
Hagelsturm | Eis | Stat | — | — | 10 | 3, 4, 5, 6, 7, 8 |
Raserei | Normal | Phys | 20 | 100 | 20 | 1 |
Erholung | Psycho | Stat | — | — | 10 | 1, 2, 3, 4, 5, 6, 7, 8 |
Fluch | Geist | Stat | — | — | 10 | 2 |
Blitz | Normal | Stat | — | 100 | 20 | 4, 5, 6 |
Schleuder | Unlicht | Phys | — | 100 | 10 | 4, 5, 6, 7, 8 |
Mimikry | Normal | Stat | — | — | 10 | 1 |
Kanon | Normal | Spez | 60 | 100 | 15 | 5, 6, 7, 8 |
Schnarcher | Normal | Spez | 50 | 100 | 15 | 2, 8 |
Sternschauer | Normal | Spez | 60 | — | 20 | 2, 8 |
Verhöhner | Unlicht | Stat | — | 100 | 20 | 3, 4, 5, 6, 7 |
Toxin | Gift | Stat | — | 90 | 10 | 1, 2, 3, 4, 5, 6, 7 |
Scanner | Kampf | Stat | — | — | 5 | 2 |
Ausdauer | Normal | Stat | — | — | 10 | 2, 4 |
Fassade | Normal | Phys | 70 | 100 | 20 | 3, 4, 5, 6, 7, 8 |
Rückkehr | Normal | Phys | — | 100 | 20 | 2, 3, 4, 5, 6, 7 |
Übernahme | Unlicht | Stat | — | — | 10 | 3, 4 |
Protzer | Kampf | Stat | — | — | 20 | 3, 4, 5, 6, 7 |
Vertrauenssache | Normal | Stat | — | — | 20 | 6, 7 |
Konter | Kampf | Phys | — | 100 | 20 | 1 |
Itemsperre | Unlicht | Stat | — | 100 | 15 | 4, 5, 6, 7 |
Zahltag | Normal | Phys | 40 | 100 | 20 | 8 |
Schutzschild | Normal | Stat | — | — | 10 | 2, 3, 4, 5, 6, 7, 8 |
Psywelle | Psycho | Spez | — | 100 | 15 | 1 |
Aufbereitung | Normal | Stat | — | — | 10 | 4 |
Reflektor | Psycho | Stat | — | — | 20 | 1, 3, 4, 5, 6, 7, 8 |
Angeberei | Normal | Stat | — | 85 | 15 | 2, 4, 5, 6, 7 |
Donner | Elektro | Spez | 110 | 70 | 10 | 1, 2, 3, 4, 5, 6, 7 |
Folterknecht | Unlicht | Stat | — | 100 | 15 | 3, 4, 5, 6, 7 |
Blizzard | Eis | Spez | 110 | 70 | 5 | 1, 2, 3, 4, 5, 6, 7 |
Dampfwalze | Boden | Phys | 60 | 100 | 20 | 5, 6, 7, 8 |
Kopfnuss | Normal | Phys | 70 | 100 | 15 | 2 |
Eisstrahl | Eis | Spez | 90 | 100 | 10 | 1, 3, 4, 5, 6, 7 |
Eissturm | Eis | Spez | 55 | 95 | 15 | 2, 8 |
Lehmschelle | Boden | Spez | 20 | 100 | 10 | 2 |
Psycho-Plus | Normal | Stat | — | — | 10 | 2, 4, 5, 6, 7 |
Psychoschock | Psycho | Spez | 80 | 100 | 10 | 5, 6, 7 |
Teleport | Psycho | Stat | — | — | 20 | 1 |
Lawine | Eis | Phys | 60 | 100 | 10 | 4, 8 |
Bodyslam | Normal | Phys | 85 | 100 | 15 | 1 |
Gedankengut | Psycho | Stat | — | — | 20 | 3, 4, 5, 6, 7 |
Eishieb | Eis | Phys | 75 | 100 | 15 | 2, 8 |
Eisenschweif | Stahl | Phys | 100 | 75 | 15 | 2, 3, 4 |
Fußtritt | Kampf | Phys | 65 | 100 | 20 | 5, 6, 7, 8 |
Megakick | Normal | Phys | 120 | 75 | 5 | 1, 8 |
Metronom | Normal | Stat | — | — | 10 | 1 |
Nachtmahr | Geist | Stat | — | 100 | 15 | 2 |
Felsgrab | Gestein | Phys | 60 | 95 | 15 | 3, 4, 5, 6, 7, 8 |
Bodyguard | Normal | Stat | — | — | 25 | 3, 4, 5, 6, 7, 8 |
Sandsturm | Gestein | Stat | — | — | 10 | 3, 4, 5, 6, 7, 8 |
Sonnentag | Feuer | Stat | — | — | 5 | 2, 3, 4, 5, 6, 7, 8 |
Bodycheck | Normal | Phys | 90 | 85 | 20 | 1 |
Aquaknarre | Wasser | Spez | 40 | 100 | 25 | 1 |
Aero-Ass | Flug | Phys | 60 | — | 20 | 3, 4, 5, 6, 7 |
Erdbeben | Boden | Phys | 100 | 100 | 10 | 3, 4, 5, 6, 7 |
Feuersturm | Feuer | Spez | 110 | 85 | 5 | 1, 2, 3, 4, 5, 6, 7 |
Feuerschlag | Feuer | Phys | 75 | 100 | 15 | 2, 8 |
Strauchler | Pflanze | Spez | — | 100 | 20 | 4, 5, 6, 7 |
Schutztausch | Psycho | Stat | — | — | 10 | 8 |
Hyperstrahl | Normal | Spez | 150 | 90 | 5 | 1, 2, 3, 4, 5, 6, 7, 8 |
Einäschern | Feuer | Spez | 60 | 100 | 15 | 5, 6 |
Magieraum | Psycho | Stat | — | — | 10 | 8 |
Megahieb | Normal | Phys | 80 | 85 | 20 | 1, 8 |
Gifthieb | Gift | Phys | 80 | 100 | 20 | 4, 5, 6, 7 |
Krafttausch | Psycho | Stat | — | — | 10 | 8 |
Psychoklinge | Psycho | Phys | 70 | 100 | 20 | 8 |
Regentanz | Wasser | Stat | — | — | 5 | 2, 3, 4, 5, 6, 7, 8 |
Steinhagel | Gestein | Phys | 75 | 90 | 10 | 4, 5, 6, 7, 8 |
Zertrümmerer | Kampf | Phys | 40 | 100 | 15 | 2, 5 |
Schockwelle | Elektro | Spez | 60 | — | 20 | 3, 4 |
Wertewechsel | Psycho | Stat | — | — | 10 | 3, 4 |
Schädelwumme | Normal | Phys | 130 | 100 | 10 | 1 |
Schlafrede | Normal | Stat | — | — | 10 | 2, 4, 6, 7 |
Solarstrahl | Pflanze | Spez | 120 | 100 | 10 | 1, 2, 3, 4, 5, 6, 7, 8 |
Initiativetausch | Psycho | Stat | — | — | 10 | 8 |
Steinkante | Gestein | Phys | 100 | 80 | 5 | 4, 5, 6, 7 |
Überroller | Kampf | Phys | 80 | 80 | 20 | 1 |
Delegator | Normal | Stat | — | — | 10 | 1, 4, 5, 6, 7 |
Triplette | Normal | Spez | 80 | 100 | 10 | 1 |
Bizarroraum | Psycho | Stat | — | — | 5 | 4, 5, 6, 7, 8 |
Blitzkanone | Elektro | Spez | 120 | 50 | 5 | 2 |
Durchbruch | Kampf | Phys | 75 | 100 | 15 | 3, 4, 5, 6, 7, 8 |
Blubbstrahl | Wasser | Spez | 65 | 100 | 20 | 1 |
Ladestrahl | Elektro | Spez | 50 | 90 | 10 | 4, 5, 6, 7 |
Doppelteam | Normal | Stat | — | — | 15 | 1, 2, 3, 4, 5, 6, 7 |
Risikotackle | Normal | Phys | 120 | 100 | 15 | 1 |
Ableithieb | Kampf | Phys | 75 | 100 | 10 | 4, 8 |
Traumfresser | Psycho | Spez | 100 | 100 | 15 | 2, 4, 5, 6, 7 |
Energieball | Pflanze | Spez | 90 | 100 | 10 | 4, 5, 6, 7 |
Fokusstoß | Kampf | Spez | 120 | 70 | 5 | 4, 5, 6, 7 |
Power-Punch | Kampf | Phys | 150 | 100 | 20 | 3, 4 |
Frustration | Normal | Phys | — | 100 | 20 | 2, 3, 4, 5, 6, 7 |
Gigastoß | Normal | Phys | 150 | 90 | 5 | 4, 5, 6, 7, 8 |
Spukball | Geist | Spez | 80 | 100 | 15 | 2, 3, 4, 5, 6, 7 |
Telekinese | Psycho | Stat | — | — | 15 | 5 |
Donnerblitz | Elektro | Spez | 90 | 100 | 15 | 1, 3, 4, 5, 6, 7 |
Aquawelle | Wasser | Spez | 60 | 100 | 20 | 3, 4 |
Irrlicht | Feuer | Stat | — | 85 | 15 | 4, 5, 6, 7, 8 |
Wunderraum | Psycho | Stat | — | — | 10 | 8 |
Wirbler | Unlicht | Phys | 60 | 100 | 20 | 7, 8 |
Flammenwurf | Feuer | Spez | 90 | 100 | 15 | 3, 4, 5, 6, 7 |
Kraftreserve | Normal | Spez | 60 | 100 | 15 | 2, 3, 4, 5, 6, 7 |
Lichtschild | Psycho | Stat | — | — | 30 | 3, 4, 5, 6, 7, 8 |
Beerenkräfte | Normal | Phys | — | 100 | 15 | 4 |
Psychokinese | Psycho | Spez | 90 | 100 | 10 | 1, 2, 3, 4, 5, 6, 7 |
Geheimpower | Normal | Phys | 70 | 100 | 20 | 3, 4, 6 |
Geowurf | Kampf | Phys | — | 100 | 20 | 1 |
Donnerwelle | Elektro | Stat | — | 90 | 20 | 1, 4, 5, 6, 7, 8 |
Wuchtschlag | Kampf | Phys | 100 | 50 | 5 | 2 |
Finale | Normal | Phys | 200 | 100 | 5 | 1, 8 |
Donnerschlag | Elektro | Phys | 75 | 100 | 15 | 2, 8 |
Steigerungshieb | Kampf | Phys | 40 | 100 | 20 | 6 |
Psychofeld | Psycho | Stat | — | — | 10 | 8 |